Feasibility Study of Mixed Reality Exergame on Performance and Cortical Outcomes
Feasibility Study of Mixed Reality Exergame on Performance and Cortical Outcomes in Healthy Older Adults and People With Mild Cognitive Impairment
Study Overview
Status
Status
Conditions
Conditions
Intervention / Treatment
Intervention / Treatment
Study Type
Study Type
Enrollment (Actual)
Enrollment
Phase
Phase
- Not Applicable
Contacts and Locations
Study Locations
-
-
Changwat Nakhon Pathom
-
Salaya, Changwat Nakhon Pathom, Thailand, 73170
- Faculty of Physical Therapy, Mahidol University
-
-
Participation Criteria
Eligibility Criteria
Eligibility Criteria
Ages Eligible for Study
- Adult
- Older Adult
Accepts Healthy Volunteers
Description
Inclusion Criteria
- Healthy group: 1) MoCA score > 24; 2) Independent walking without using gait aids; 3) No diagnosis of the dementia by clinician.
- MCI group: 1) MoCA score between 16 to 24; 2) Independent walking without using gait aids.
Exclusion Criteria:
- Uncontrolled high blood pressure (more than 140/90 mmHg)
- Hemodialysis
- Have clinical diagnosis of the disease or symptoms that could influence the performance assessments such as arthritis or severe hand pain which reports by participants and the testing by physiotherapist before testing.
- History of neurological disorder, such as stroke or other neurodegenerative disorder
- Taking medicine which affected to functional movement.
- Unable to follow study protocol.
- Uncorrected visual or hearing impairment.
- Positive screening for contraindication of TMS which will be confirmed by TMS screening questionnaire such as uncontrolled seizures.
Study Plan
How is the study designed?
Design Details
- Primary Purpose: Treatment
- Allocation: Randomized
- Interventional Model: Crossover Assignment
- Masking: Single
Number of Arms
Arms and Interventions
Participant Group / ArmParticipant Group / Arm |
Intervention / TreatmentIntervention / Treatment |
|---|---|
|
Experimental: Mild cognitive impairment
|
The participants will play the Balloon Popping game using Hololens2 (Mixed reality glasses) for one hour.
The objective of this game will be to pop all the virtual balloons, focusing on training different executive functions such as inhibitory control and cognitive flexibility.
When a participant raises a finger in the air, a virtual needle will appear.
After that, the participant will move their finger towards a balloon.
Successful contact with a balloon will be indicated by the sound of a pop and the visual effect of confetti.
The participants will seat on a chair and watch video clip about MCI and dementia for one hour.
|
|
Other: Healthy older adults
|
The participants will play the Balloon Popping game using Hololens2 (Mixed reality glasses) for one hour.
The objective of this game will be to pop all the virtual balloons, focusing on training different executive functions such as inhibitory control and cognitive flexibility.
When a participant raises a finger in the air, a virtual needle will appear.
After that, the participant will move their finger towards a balloon.
Successful contact with a balloon will be indicated by the sound of a pop and the visual effect of confetti.
|
What is the study measuring?
Primary Outcome Measures
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
|---|---|---|
|
Visual attention and task switching
Time Frame: before and immediately after intervention
|
Trail Making Test
|
before and immediately after intervention
|
|
Inhibitory control
Time Frame: before and immediately after intervention
|
Color-Word Stroop Test
|
before and immediately after intervention
|
|
Single-task performance
Time Frame: before and immediately after intervention
|
Box and Block Test
|
before and immediately after intervention
|
|
Dual-task performance
Time Frame: before and immediately after intervention
|
Box and Block with Serial Sevens Test
|
before and immediately after intervention
|
|
Cortical outcomes
Time Frame: before and immediately after intervention
|
Transcranial magnetic stimulation was used for measuring the cortical outcomes, which consist of resting motor threshold, input-output curve of motor evoked potentials recruitment and cortical silent period.
|
before and immediately after intervention
|
|
Usability
Time Frame: immediately after Mixed reality exergaming
|
System usability scale questionnaire was used for measuring the usability of mixed reality exergame.
It consists of 10-item, which are typically rated on a five-point scale.
A higher SUS score generally indicates better usability.
|
immediately after Mixed reality exergaming
|
|
Motivation
Time Frame: immediately after Mixed reality exergaming
|
Intrinsic Motivation Inventory was used for measuring the motivation.
It rated on seven-point scale.
Higher IMI scores reflect higher levels of motivation.
|
immediately after Mixed reality exergaming
|
|
Adverse side effects
Time Frame: immediately after Mixed reality exergaming
|
Cybersickness in Virtual Reality Questionnaire was used for assessing cybersickness symptoms, including nausea, vestibular, and oculomotor.
The total score is the sum of the three sub-scores.
Each question is presented on a 7-item Likert Scale.
|
immediately after Mixed reality exergaming
|
Collaborators and Investigators
Sponsor
Sponsor
Study record dates
Study Major Dates
Study Start (Actual)
Study Start
Primary Completion (Actual)
Primary Completion
Study Completion (Actual)
Study Completion
Study Registration Dates
First Submitted
First Submitted
First Submitted That Met QC Criteria
First Submitted That Met QC Criteria
First Posted (Actual)
First Posted
Study Record Updates
Last Update Posted (Actual)
Last Update Posted
Last Update Submitted That Met QC Criteria
Last Update Submitted That Met QC Criteria
Last Verified
Last Verified
More Information
Terms related to this study
Additional Relevant MeSH Terms
Other Study ID Numbers
Other Study ID Numbers
- MU-CIRB 2024/060.2102
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
IPD Plan Description
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
product manufactured in and exported from the U.S.
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