- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT03338842
Virtual Reality Treatment for Phantom Limb Pain
June 15, 2020 updated by: University of Pennsylvania
Patients with limb amputations experience the sensation of the missing extremity, which is sometimes coupled with a persistent and debilitating pain in the missing limb, a condition known as phantom limb pain (PLP).
This study will test the use of virtual reality (VR) training as a possible treatment of PLP.
Study Overview
Status
Completed
Conditions
Intervention / Treatment
Detailed Description
Approximately 90% of patients with limb amputations experience the persistent sensation of the missing extremity, a phenomenon known as phantom limb (PL).
Most patients with PL also experience a persistent and debilitating pain in the missing limb, a condition known as phantom limb pain (PLP).PLP is often attributed to a disruption of the primary sensory-motor representation, generating "noise" in the representation of the missing extremity, manifesting as pain.
If loss of sensory feedback causes degradation of the these cortices, interventions that provide visual feedback about the missing extremity might fine-tune the primary sensory-motor cortices, thereby reducing pain.
Within this framework, the present study explores the use of virtual reality (VR) training as a possible treatment of PLP.
Twenty-five subjects with lower-limb amputation and chronic PLP will undergo a Virtual Reality (VR) treatment (17 one-hour sessions) consisting in two phases: a Distraction VR phase (5-7 sessions) in which they will explore VR environments using a joystick and a Lower-Limb VR treatment phase (10-12 sessions) in which they will participate in a variety of games and activities using their VR lower-limbs.
A comprehensive battery for the assessment of the characteristics, intensity and the daily-life implication of PLP will be presented before and after the treatment and in three follow up testing sessions (1,4, 8 weeks).
Furthermore, pain intensity will be assessed before and after each VR session.
A dramatic reduction of PLP is expected after the VR treatment and that these beneficial effects remain stable in time.
Study Type
Interventional
Enrollment (Actual)
14
Phase
- Not Applicable
Contacts and Locations
This section provides the contact details for those conducting the study, and information on where this study is being conducted.
Study Locations
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Pennsylvania
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Philadelphia, Pennsylvania, United States, 19104
- University of Pennsylvania
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-
Participation Criteria
Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.
Eligibility Criteria
Ages Eligible for Study
16 years and older (Adult, Older Adult)
Accepts Healthy Volunteers
No
Genders Eligible for Study
All
Description
Inclusion Criteria:
- Subjects will have undergone amputation of one leg (either above or below the knee) at least 4 months before the enrollment in the study;
- Will have chronic pain in the phantom limb:
Exclusion Criteria:
- History of stroke or traumatic brain injury;
- Major active psychiatric illness that may interfere with required study procedures or treatments as determined by the PI on the study, who is a behavioral neurologist;
- Subjects with major medical illness that would be expected to interfere with their ability to complete the study will be excluded.
- Subjects with implanted electronic devices.
Study Plan
This section provides details of the study plan, including how the study is designed and what the study is measuring.
How is the study designed?
Design Details
- Primary Purpose: Treatment
- Allocation: N/A
- Interventional Model: Single Group Assignment
- Masking: None (Open Label)
Arms and Interventions
Participant Group / Arm |
Intervention / Treatment |
---|---|
Experimental: Distractor and Lower limb VR
The training sessions consist of Phase 1 (Distractor VR) in which patients will explore VR environments and Phase 2 (Lower limb VR) in which they will play games using their VR lower-limbs.
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In the first phase (A), subjects will receive the Distraction VR treatment during 5, 6, or 7 one-hour-long sessions occurring twice weekly.
After the A phase, the remaining sessions (B phase) will consist of Lower-Limb VR treatment.
This number includes a mean of 6 (range 5-7) phase A sessions and mean of 11 (range 10-12) phase B sessions.
|
What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
---|---|---|
Changes in the Brief Pain Inventory
Time Frame: Pre and post Phase 1; Pre and post Phase 2; at 1, 4 and 8 weeks
|
The Brief Pain Inventory is a questionnaire which provide a description of the type and location of pain (question 1-2),the pain severity (question 3-6 pain rating scales with 0-10 range - with 10 indicating severe pain), of the current treatment for pain (question 7-8) and the pain interference in daily life (question 9- range from 0 to 10 with a maximum score of 10 indicating severe interference).
A decrease (i.e.
reduction in the scores) in pain severity and in the pain interference in daily activity is expected as consequence of the virtual reality training.
|
Pre and post Phase 1; Pre and post Phase 2; at 1, 4 and 8 weeks
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Changes in the McGill Pain Questionnaire
Time Frame: Pre and post Phase 1; Pre and post Phase 2; at 1, 4 and 8 weeks
|
The McGill Pain Questionnaire is a questionnaire which provide a description of the type of pain using series of adjectives on of the pain severity, using a visual analogue scale (range of 0-100 range - with 100 indicating severe pain).
A decrease in pain severity (decrease in the score in the visual analogue scale) is expected as consequence of the virtual reality training.
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Pre and post Phase 1; Pre and post Phase 2; at 1, 4 and 8 weeks
|
Changes in the Frenchay Activities Index
Time Frame: Pre and post Phase 1; Pre and post Phase 2; at 1, 4 and 8 weeks
|
The the Frenchay Activities Index is a 15 items questionnaire, which investigate how often people perform certain daily activity (e.g.
preparing meals), using a scale from 0 to 3, with a score of 3 indicating that the activity is performed frequently.
An increase in the Frenchay Activities Index is expected as consequence of the virtual reality training.
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Pre and post Phase 1; Pre and post Phase 2; at 1, 4 and 8 weeks
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Changes in the12-Item Short Form Health Survey
Time Frame: Pre and post Phase 1; Pre and post Phase 2; at 1, 4 and 8 weeks
|
The12-Item Short Form Health Survey is a questionnaire which investigate the quality of emotional and physical heath of individuals.
An improvement in the quality of the individuals' health is expected as consequence of the training.
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Pre and post Phase 1; Pre and post Phase 2; at 1, 4 and 8 weeks
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Changes in the Hospital Anxiety and Depression Scale
Time Frame: Pre and post Phase 1; Pre and post Phase 2; at 1, 4 and 8 weeks
|
The Hospital Anxiety and Depression Scale measures depression is a 14 questions scale, which measure the level of depression and anxiety (maximum score of 21 indicating abnormal performance).
A decrease in the score in this scale is expected as consequence of the virtual reality training
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Pre and post Phase 1; Pre and post Phase 2; at 1, 4 and 8 weeks
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Secondary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
---|---|---|
Changes in the Limb deficiency and Phantom Limb questionnaire.
Time Frame: Pre and post Phase 1; Pre and post Phase 2; at 1, 4 and 8 weeks
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The Limb Deficiency and Phantom Limb questionnaire investigate qualitatively the phantom limb sensations.A reduction in the reported phantom limb sensation is expected as consequence of the virtual reality training
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Pre and post Phase 1; Pre and post Phase 2; at 1, 4 and 8 weeks
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Changes in the 13-item Pain Catastrophizing scale
Time Frame: Pre and post Phase 1; Pre and post Phase 2; at 1, 4 and 8 weeks
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The 13-item Pain Catastrophizing scale assesses the level of negative thoughts and feeling associated with pain using a scale from 0-4 (score of 4 indicating highest frequency; maximum overall score 52).
A reduction of the overall score is expected after the virtual reality training
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Pre and post Phase 1; Pre and post Phase 2; at 1, 4 and 8 weeks
|
Collaborators and Investigators
This is where you will find people and organizations involved with this study.
Sponsor
Collaborators
Investigators
- Principal Investigator: Branch Coslett, hbc@mail.med.upenn.edu
- Principal Investigator: Laurel Buxbaum, Lbuxbaum@einstein.edu
Publications and helpful links
The person responsible for entering information about the study voluntarily provides these publications. These may be about anything related to the study.
General Publications
- Ware J Jr, Kosinski M, Keller SD. A 12-Item Short-Form Health Survey: construction of scales and preliminary tests of reliability and validity. Med Care. 1996 Mar;34(3):220-33. doi: 10.1097/00005650-199603000-00003.
- Zigmond AS, Snaith RP. The hospital anxiety and depression scale. Acta Psychiatr Scand. 1983 Jun;67(6):361-70. doi: 10.1111/j.1600-0447.1983.tb09716.x.
- Cleeland CS, Ryan KM. Pain assessment: global use of the Brief Pain Inventory. Ann Acad Med Singap. 1994 Mar;23(2):129-38.
- Chan BL, Witt R, Charrow AP, Magee A, Howard R, Pasquina PF, Heilman KM, Tsao JW. Mirror therapy for phantom limb pain. N Engl J Med. 2007 Nov 22;357(21):2206-7. doi: 10.1056/NEJMc071927. No abstract available.
- Melzack R. The short-form McGill Pain Questionnaire. Pain. 1987 Aug;30(2):191-197. doi: 10.1016/0304-3959(87)91074-8.
- Weeks SR, Anderson-Barnes VC, Tsao JW. Phantom limb pain: theories and therapies. Neurologist. 2010 Sep;16(5):277-86. doi: 10.1097/NRL.0b013e3181edf128.
- Dietrich C, Walter-Walsh K, Preissler S, Hofmann GO, Witte OW, Miltner WH, Weiss T. Sensory feedback prosthesis reduces phantom limb pain: proof of a principle. Neurosci Lett. 2012 Jan 24;507(2):97-100. doi: 10.1016/j.neulet.2011.10.068. Epub 2011 Nov 7.
- Holbrook M, Skilbeck CE. An activities index for use with stroke patients. Age Ageing. 1983 May;12(2):166-70. doi: 10.1093/ageing/12.2.166.
- Goller AI, Richards K, Novak S, Ward J. Mirror-touch synaesthesia in the phantom limbs of amputees. Cortex. 2013 Jan;49(1):243-51. doi: 10.1016/j.cortex.2011.05.002. Epub 2011 Jun 22.
Study record dates
These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.
Study Major Dates
Study Start (Actual)
January 12, 2018
Primary Completion (Actual)
November 1, 2019
Study Completion (Actual)
November 1, 2019
Study Registration Dates
First Submitted
November 1, 2017
First Submitted That Met QC Criteria
November 7, 2017
First Posted (Actual)
November 9, 2017
Study Record Updates
Last Update Posted (Actual)
June 16, 2020
Last Update Submitted That Met QC Criteria
June 15, 2020
Last Verified
June 1, 2020
More Information
Terms related to this study
Additional Relevant MeSH Terms
Other Study ID Numbers
- 823287
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
No
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
No
Studies a U.S. FDA-regulated device product
No
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
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