Effect of Psychedelic VR-augmented Therapy on Patients With Clinical Depression

March 24, 2025 updated by: Karl Kristjan Kaup, University of Tartu

Research has demonstrated that psychedelic compounds possess significant therapeutic potential for a variety of disorders, including depression. Despite these findings, the underlying mechanisms driving the therapeutic efficacy of psychedelics remain elusive. Furthermore, there exists a debate over the contribution of the subjective psychedelic experience to their therapeutic benefits. In this study, virtual reality (VR) is utilized as a tool to replicate the subjective experiences induced by psychedelics, aiming to explore their impact on depressive symptoms within a clinical sample.

The primary objective of this research is to examine the influence of psychedelic-like phenomenology, as simulated through VR, on depressive symptoms. The study is structured into two distinct arms: the experimental condition features 'Psyrreal,' a VR experience designed to emulate psychedelic effects and the control condition which includes 'Routine Realms,' an analogous VR experience devoid of psychedelic elements. A third waiting list condition may be included, dependent on the availability of sufficient participants and resources. Additionally, the study seeks to identify and analyze various potential mediators that might underpin the therapeutic outcomes observed.

Study Overview

Study Type

Interventional

Enrollment (Estimated)

45

Phase

  • Not Applicable

Contacts and Locations

This section provides the contact details for those conducting the study, and information on where this study is being conducted.

Study Contact

Study Contact Backup

Study Locations

    • Harjumaa
      • Tallinn, Harjumaa, Estonia, 10138

Participation Criteria

Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.

Eligibility Criteria

Ages Eligible for Study

  • Adult
  • Older Adult

Accepts Healthy Volunteers

No

Description

Inclusion Criteria:

  • Persistent depressive symptoms observed during the initial screening and confirmed at baseline, as determined through a comprehensive psychiatric evaluation.
  • Provision of written informed consent by the participant.
  • Fluent in Estonian as a native language.

Exclusion Criteria:

  • Presence of significant impairments in vision, hearing, or balance.
  • Active suicidal ideation or current engagement in self-harm behaviors. Note: Individuals meeting this criterion will be directed to suitable crisis intervention services.
  • Established diagnosis of bipolar disorder.
  • Manifestation of psychotic symptoms.
  • History of schizophrenia, either personally or within two generations of the family lineage.
  • Ongoing diagnosis of epilepsy, dementia, or any other neurological condition that could interfere with the effective utilization of virtual reality (VR) technology.
  • Susceptibility to motion sickness.

Study Plan

This section provides details of the study plan, including how the study is designed and what the study is measuring.

How is the study designed?

Design Details

  • Primary Purpose: Treatment
  • Allocation: Randomized
  • Interventional Model: Parallel Assignment
  • Masking: Double

Arms and Interventions

Participant Group / Arm
Intervention / Treatment
Experimental: Psyrreal
Psychedelic virtual reality experience.
A 55-minute immersive psychedelic virtual reality experience is incorporated into a therapeutic intervention, comprising a preparatory phase and a subsequent integration session based on the individual's experience.
Sham Comparator: Routine Realms
A non-psychedelic virtual reality experience that is largely analogous to Psyrreal.
A 55-minute immersive virtual reality experience is incorporated into a therapeutic intervention, comprising a preparatory phase and a subsequent integration session based on the individual's experience.
No Intervention: No intervention
A conditional waiting list condition. This condition may be included, dependent on the availability of sufficient participants and resources.

What is the study measuring?

Primary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Change in Emotional State Questionnaire 2 depression subscale score from baseline to follow-up
Time Frame: Measured at 3 time-points - on the day 1 of intervention, and two weeks and two months after intervention.
Measurement of the intensity of depressive symptoms during a specified period (suitable for periods longer than a week).
Measured at 3 time-points - on the day 1 of intervention, and two weeks and two months after intervention.

Secondary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Short mood questionnaire
Time Frame: Measured at two time-points - baseline and on the day 1 of the intervention..
A short questionnaire based on the Emotional State Questionnaire 2 to evaluate changes in mood on a short time-scale.
Measured at two time-points - baseline and on the day 1 of the intervention..
Emotional State Questionnaire 2 other subscales
Time Frame: Measured at 3 time-points - on the day 1 of intervention and two weeks and two months after intervention.
These subscales measure symptoms of panic disorder, agoraphobia, generalized anxiety disorder, asthenia and sleeping disorder.
Measured at 3 time-points - on the day 1 of intervention and two weeks and two months after intervention.
State Mindfulness Scale
Time Frame: Measured at two time-points -baseline and on the day 1 of the intervention
Questionnaire for evaluating change in state mindfulness due to virtual reality experience.
Measured at two time-points -baseline and on the day 1 of the intervention
Adapted short version of the questionnaire for the assessment of altered states of consciousness (11D-ASC)
Time Frame: Measured at one time-point - after the virtual reality experience on the day 1 of the intervention.
Questionnaire to evaluate alterations in consciousness during the virtual reality experience. Some items are adapted for implementation in virtual reality and a subset of questions are omitted from the original 11D-ASC questionnaire.
Measured at one time-point - after the virtual reality experience on the day 1 of the intervention.
Psychological Insight Questionnaire
Time Frame: Measured at one time-point - after the virtual reality experience on the day 1 of the intervention.
Questionnaire for measuring psychological insight during acute (psychedelic) experiences.
Measured at one time-point - after the virtual reality experience on the day 1 of the intervention.
Ego-Dissolution Inventory
Time Frame: Measured at one time-point - after the virtual reality experience on the day 1 of the intervention.
Questionnaire for measuring the experience of ego-dissolution during the virtual reality experience.
Measured at one time-point - after the virtual reality experience on the day 1 of the intervention.
Avoidance/Acceptance-Promoting Experience Questionnaire
Time Frame: Measured at one time-point - after the virtual reality experience on the day 1 of the intervention.
Questionnaire for measuring changes in acceptance- and avoidance-related beliefs due to virtual reality experiences.
Measured at one time-point - after the virtual reality experience on the day 1 of the intervention.
Awe Experience Scale
Time Frame: Measured at one time-point - after the virtual reality experience on the day 1 of the intervention.
Questionnaire for measuring the experience of awe during the virtual reality experience.
Measured at one time-point - after the virtual reality experience on the day 1 of the intervention.

Other Outcome Measures

Outcome Measure
Measure Description
Time Frame
Custom background questionnaire part I
Time Frame: Measured at one time-point - before the virtual reality experience on the day 1 of the intervention.
Contains items regarding demographic information and prior experiences with virtual reality.
Measured at one time-point - before the virtual reality experience on the day 1 of the intervention.
Custom background questionnaire part II
Time Frame: Measured at one time-point - at the two month follow-up.
Contains items on prior experiences with psychedelics and spiritual practices, and the subjective impression of the intervention.
Measured at one time-point - at the two month follow-up.
Semi-structured interview transcriptions
Time Frame: Measured at one time-point - immediately after the virtual reality experience on the day 1 of the intervention.
If the participant agrees, the post-experience integration session will be recorded and transcribed.
Measured at one time-point - immediately after the virtual reality experience on the day 1 of the intervention.

Collaborators and Investigators

This is where you will find people and organizations involved with this study.

Collaborators

Investigators

  • Principal Investigator: Jaan Aru, PhD, University of Tartu

Study record dates

These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.

Study Major Dates

Study Start (Actual)

November 6, 2023

Primary Completion (Estimated)

June 30, 2026

Study Completion (Estimated)

June 30, 2026

Study Registration Dates

First Submitted

November 22, 2023

First Submitted That Met QC Criteria

December 15, 2023

First Posted (Actual)

December 18, 2023

Study Record Updates

Last Update Posted (Actual)

March 25, 2025

Last Update Submitted That Met QC Criteria

March 24, 2025

Last Verified

March 1, 2025

More Information

Terms related to this study

Drug and device information, study documents

Studies a U.S. FDA-regulated drug product

No

Studies a U.S. FDA-regulated device product

No

This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.

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