Cognitive Skills and Iconic Gestures

April 3, 2023 updated by: Universitaire Ziekenhuizen KU Leuven

Role of Semantic Processing and Visuospatial Skills in Production of Iconic Gestures

In this study, cognitive skills will be identified that underlie the production of iconic gestures in individuals with language difficulties. Specifically, what is the role of nonverbal semantic processing and visuospatial skills in the use of iconic gestures?

Study Overview

Status

Completed

Conditions

Intervention / Treatment

Detailed Description

Individuals with language difficulties (e.g., vocabulary or forming sentences) can find it difficult to communicate and express their thoughts. Speech-language therapists sometimes encourage individuals with language difficulties to use hand gestures. By using gestures these individuals may find it easier to express their thoughts and their communication partners may find it easier to comprehend them. The researchers aim to answer the question: which skills are needed to produce highly comprehensible gestures? The answers to this question can inspire future language therapy for individuals with language difficulties.

Task1. Participants sees 30 items from the Boston Naming Task one by one. The researcher explains that she can not see the screen. When an image appears, the examiner asks the participant to describe the item without speaking, but by using hand gestures. These gesture versions are recorded on video. The researcher indicates which gesture strategy the participant used with each executed gesture (i.e., sketch, shape, object, or deictic). In addition, 200 adults with a typical development assess the intelligibility of each gesture. The recordings are presented one by one in a random order. The evaluators must write down what concept the person depicts on the video. By adding the correct responses per participant, each participant receives a skill score. This skill score is related to the individual results of cognitive testing.

Task2. Participants watch a cartoon. They tell the story to the researcher who "has never seen the cartoon and does not know what is happening". Participants do not receive instructions on the use of gestures. This storytelling task is recorded on video. The researchers will write this down and note which gestures are being produced. The videos are used to calculate two variables: the ratio of the number of gestures to words, and the ratio of gestures that are replacements of speech to all gestures (both speech replacement and complementary to speech). These variables are related to the results of the cognitive tests.

Task3. The researcher starts a 1-on-1 interview (10 minutes) with the participant. This conversation partly proceeds according to a semi-structured script: a few questions have been drawn up in advance. Each question or comment contains two content words that make a gesture possible. During half of the scripted questions, the researcher will not use any gesture. During the other half, the researcher will produce the two gestures. As with a semi-structured interview, the researcher ensures a natural conversation. The conversations are recorded on video. The researcher transcribes the interviews and indicates whether the participant takes over the gestures of the researcher. Each time a script gesture is presented, the examiner indicates whether the participant has responded by applying the spoken word and / or the gesture. By involving the cognitive test results, it can be analyzed whether people with higher semantic processing and higher visual-spatial skills take over from others more often than those with weaker semantic processing skills and weaker visual-spatial skills.

Study Type

Interventional

Enrollment (Actual)

64

Phase

  • Not Applicable

Contacts and Locations

This section provides the contact details for those conducting the study, and information on where this study is being conducted.

Study Locations

    • Flanders
      • Leuven, Flanders, Belgium
        • KULeuven
    • Vlaams-Brabant
      • Leuven, Vlaams-Brabant, Belgium, 3000
        • Katholieke Universiteit Leuven

Participation Criteria

Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.

Eligibility Criteria

Ages Eligible for Study

16 years to 45 years (Child, Adult)

Accepts Healthy Volunteers

Yes

Genders Eligible for Study

All

Description

Inclusion Criteria:

  • Moderate Intellectual disability
  • Down syndrome

Exclusion Criteria:

  • neurodegenerative disorder
  • non-corrected severe hearing impairment
  • non-corrected severe visual impairment
  • active knowledge of a sign language or manual signing system

Study Plan

This section provides details of the study plan, including how the study is designed and what the study is measuring.

How is the study designed?

Design Details

  • Primary Purpose: Basic Science
  • Allocation: N/A
  • Interventional Model: Single Group Assignment
  • Masking: None (Open Label)

Arms and Interventions

Participant Group / Arm
Intervention / Treatment
Experimental: Gesture elicitation
Observation: hand gesture elicitation task
  • Participants are required to gesture with their hands (and not speaking) one by one 30 pictures from the Boston Naming Task which appear on a laptop screen.
  • Participants retell a cartoon to the researcher
  • The researcher initiates a 10-min spontaneous conversation.

These three tasks are video-recorded.

What is the study measuring?

Primary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Gesture iconicity
Time Frame: One observation per participant, 2 years to collect data for all participants
Likert scale score: understandability of each gesture that is performed. Range of each score: 1 (label: not understandable) to 5 (highly understandable) Summed score is used (range 30/150, with 150 highest performance) .
One observation per participant, 2 years to collect data for all participants

Secondary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Gesture rate
Time Frame: One testing per participant, over period of 2 years for all participants
Rate of iconic gestures per word during narrative task
One testing per participant, over period of 2 years for all participants
Gesture strategy
Time Frame: One testing per participant, over period of 2 years for all participants
Rate of iconic gesture strategies: proportion of deictic gestures, proportion of shaping gestures, proportion of handling gestures, and proportion of drawing gestures
One testing per participant, over period of 2 years for all participants

Collaborators and Investigators

This is where you will find people and organizations involved with this study.

Study record dates

These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.

Study Major Dates

Study Start (Actual)

March 1, 2018

Primary Completion (Actual)

July 1, 2020

Study Completion (Actual)

October 1, 2021

Study Registration Dates

First Submitted

December 18, 2017

First Submitted That Met QC Criteria

December 22, 2017

First Posted (Actual)

January 2, 2018

Study Record Updates

Last Update Posted (Actual)

April 4, 2023

Last Update Submitted That Met QC Criteria

April 3, 2023

Last Verified

March 1, 2023

More Information

Terms related to this study

Other Study ID Numbers

  • S61109

Drug and device information, study documents

Studies a U.S. FDA-regulated drug product

No

Studies a U.S. FDA-regulated device product

No

This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.

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