- ICH GCP
- US Clinical Trials Registry
- Clinical Trial NCT04051983
iVision - Development of a Game-based Therapy for Children With Cerebral Visual Impairment (iVision)
Study Overview
Status
Detailed Description
The aim of this project is to develop a novel and adaptive gamified visual perceptual therapy platform for children with cerebral visual impairment.
This is a multi-centered study involving multiple partners, namely KU Leuven, VUB, UGent, and a subcontracted game developer. Children and parents will take part during different phases of the research project as described in detail in the different phases below.
Phase I: Quantification of the visual profile (WP1) A quantification of the visual profile of children with CVI will be made by KU Leuven. This will be done using the results conducted at consultations at the CVI clinic at the Centre For Developmental Disabilities Leuven, Centrum Ganspoel, and the CP Reference Centre. A group of 50 children with CVI will be retrospectively recruited and results from their perceptual tests will be used to quantify their visual profile.
Phase II: Definition of user and technical requirements (WP1). A definition of user requirements for the development of the software and mini-games will be identified based on at least two focus groups involving parents and therapists. Two focus groups with parents/caretakes and therapists (one for each age group of the children) each lasting maximum three hours with a limit of 10 participants.
There is also a step involving the technical foundations and development of building blocks, but this will not involve patients, therefore it is not discussed further (WP2).
Phase III: Development and validation of the Relative Enjoyment Scale for Primary School Children (RES-C;WP1). The development and validation of the Relative Enjoyment Scale for Primary School Children (RES-C) instrument will be developed considering not just the affective and the cognitive dimensions of RES-C, but also its socio-cultural embeddedness, by measuring the child's experience in relation to what they have encountered before their experience horizon. The questionnaire will be developed by structured individual interviews with 20 children (10 from each age group).
Phase IV: Initial prototype testing (WP3). During prototype development a game design document will be created, specifying what the core gameplay mechanics are, how the game will look in terms of art and customizable visuals/gameplay. VUB will use the coded visual perceptual profile of the children and map these profiles onto the appropriate game difficulty levels for each child. Prototype testing will occur using structured interviews with 20 children (10 from each age group) while they play the game.
The present study will end in October 2020. Phase I, Phase II, and Phase III will be completed by October 2019. Phase IV will be completed by October 2020.
Study Type
Enrollment (Anticipated)
Contacts and Locations
Study Locations
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Vlaams-brabant
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Leuven, Vlaams-brabant, Belgium, 3000
- Recruiting
- UZ Leuven
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Contact:
- Nofar Ben Itzhak, Master
- Email: nofar.benitzhak@kuleuven.be
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Contact:
- Inge Franki, PhD
- Phone Number: 016337495 016337495
- Email: inge.franki@uzleuven.be
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Participation Criteria
Eligibility Criteria
Ages Eligible for Study
Accepts Healthy Volunteers
Genders Eligible for Study
Sampling Method
Study Population
Description
Inclusion Criteria:
- Visual perceptual deficits or diagnosed with CVI
- Gross Motor Function Classification (GMFCS) level I-IV
- Two age groups; 3-7 and 8-12 years of mental age
Exclusion Criteria:
- mental age below 3 and above 12 years of mental age
- severely limited motor abilities (cerebral palsy with a gross motor function classification level V)
- severely limited or unable to express their experiences with the game due to serious speech disorders, deafness, autism
- visual acuity of ≤ 3/10
Study Plan
How is the study designed?
Design Details
- Observational Models: Other
- Time Perspectives: Other
What is the study measuring?
Primary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
---|---|---|
L94 Visual Perceptual Battery
Time Frame: 60 minutes
|
L94 is an object recognition battery for children aged 3-6 years.
The test is composed of 5 computer tasks, [visual matching (VISM), overlapping line drawings (OVERL), line drawings occluded by noise (NOISE), De Vos task (DE VOS), unconventional object views (VIEW).
(Ortibus et al., 2009)
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60 minutes
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Test of Visual Perceptual Skills (TVPS)
Time Frame: 45 minutes
|
TVPS-3 is a standardized and norm-referenced task for children age 4-13 years that uses a response format suitable for all children, including those with disabilities.
It includes subtasks of visual discrimination, visual memory, visual-spatial relationships, form constancy, visual sequential memory, figure ground, and visual closure (Martin et al., 2006).
|
45 minutes
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Developmental Test of Visual - Motor Integration (Beery VMI)
Time Frame: 20 minutes
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Beery a standardized and norm-referenced screening tool for visual-motor deficits.
It includes updated norms for ages 2 through 18.
The VMI helps assess to what extent children can integrate their visual and motor abilities.
In addition to a copying task, the child also performs a visual perception matching task of the same constructs seen before in the copy task, and a motor coordination task, developed to assess the supplementary motor deficits.
(Beery et al., 2010).
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20 minutes
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Developmental Neuropsychological Assessment (NEPSY-II-NL)
Time Frame: Subtests geometric puzzles and arrows, 20 minutes
|
NEPSY-II-NL is a customizable cognitive assessment tool for children aged 5 to 16 years.
It assesses six domains with one integrated instrument, composed of different normed subtests.
Among those, visual attention and visuospatial functions, are routinely performed in the diagnostic work up of children with (a suspicion of) CVI.
(Korkman, 1998).
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Subtests geometric puzzles and arrows, 20 minutes
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Revisie Amsterdamse Kinderintelligentie Test (RAKIT)
Time Frame: Subtests Hidden figures and Recognize figures, 20 minutes
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RAKIT is a paediatric intelligence test, with reference values from a Dutch population of children 4-12.5 years of age.
From this test, the subtest "Vertelplaat" is used to evaluate the ability to tell a logic story from a crowded scene, thereby evaluating object recognition, figure ground perception and scene perception (Bleichroth et al., 1987).
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Subtests Hidden figures and Recognize figures, 20 minutes
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Relative Enjoyment Scale for Primary School Children (RES-C)
Time Frame: 10 minutes
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The RES-C measures enjoyment by relating it subjectively to a series of other activities which are part of the 'experience horizon' of a child using visual analogue scales (Van Looy et al., 2016)
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10 minutes
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Secondary Outcome Measures
Outcome Measure |
Measure Description |
Time Frame |
---|---|---|
Snijders-Oomen Non-verbal intelligence test (SON-R 6-40)
Time Frame: 60 minutes
|
The SON-R 6-40 consists of four subtests containing two or three parallel series of twelve to thirteen items with increasing difficulty.
The testing procedure of this test is adaptive, whereby the starting point of a series is decided on basis of the score on the previous series of the subtest.
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60 minutes
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Wechsler Preschool and Primary Scale of Intelligence (WPPSI-III-NL)
Time Frame: Non-verbal subtests, 60 minutes
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Third Edition (WPPSI-III) is designed to test intelligence (cognitive ability) in children ages 2 years 6 months to 7 years 3 months.
The test consists of 14 subtests from which five subtests measure the non-verbal intelligence.
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Non-verbal subtests, 60 minutes
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Collaborators and Investigators
Collaborators
Investigators
- Study Director: Els Ortibus, Professor, UZ Leuven
Study record dates
Study Major Dates
Study Start (Actual)
Primary Completion (Anticipated)
Study Completion (Anticipated)
Study Registration Dates
First Submitted
First Submitted That Met QC Criteria
First Posted (Actual)
Study Record Updates
Last Update Posted (Actual)
Last Update Submitted That Met QC Criteria
Last Verified
More Information
Terms related to this study
Additional Relevant MeSH Terms
Other Study ID Numbers
- S61226
Plan for Individual participant data (IPD)
Plan to Share Individual Participant Data (IPD)?
Drug and device information, study documents
Studies a U.S. FDA-regulated drug product
Studies a U.S. FDA-regulated device product
This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.
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