Efficacy of Indigenously Adapted Cognitive Behavioral Therapy for Reducing Gaming Addiction Among Adolescents

June 23, 2023 updated by: Ambreen Fatima, Bahria University
Research evidence identified internet gaming as an emerging problem in youth across the globe and a lot of interventions are being used for managing gaming and associated psychological problems considering cultural aspects. Therefore, the present study aims at investigating the efficacy of Indigenously adapted cognitive behavior therapy for internet gaming addiction among Pakistani Youth. For this purpose, adolescents enrolled in 8th-12th grades in elementary and higher secondary schools in twin cities of Pakistan. Adolescents who scored high on Internet gaming disorder in screening will be included in the study and further detailed investigation will be completed by administering semi-structured Clinical Interviews, Coping inventory, self-control, and social connectedness. Participants will be divided into 2 groups i.e. experimental and control groups.

Study Overview

Study Type

Interventional

Enrollment (Estimated)

75

Phase

  • Not Applicable

Contacts and Locations

This section provides the contact details for those conducting the study, and information on where this study is being conducted.

Study Locations

    • Federal Capital Area
      • Islamabad, Federal Capital Area, Pakistan, 44000
        • Recruiting
        • Bahria University
        • Contact:
        • Contact:
        • Principal Investigator:
          • Ambreen Fatima, M.Phil

Participation Criteria

Researchers look for people who fit a certain description, called eligibility criteria. Some examples of these criteria are a person's general health condition or prior treatments.

Eligibility Criteria

Ages Eligible for Study

  • Child
  • Adult

Accepts Healthy Volunteers

Yes

Description

Inclusion Criteria:

  1. Adolescents ranging from 10 - 19 years (WHO, 2013) enrolled in an educational institute in the vicinity of the Federal capital area
  2. Playing Internet offline/online games.
  3. Excessive users who play more than 5-8 hours per day,40 hours per week will be included.
  4. Playing games for at least the past year.
  5. No history of major illness or any other psychological disorder.

Exclusion Criteria:

  1. Diagnosed prior for any mental or psychological disorder.
  2. Receiving any psychotherapy or medication for any particular disorder

Study Plan

This section provides details of the study plan, including how the study is designed and what the study is measuring.

How is the study designed?

Design Details

  • Primary Purpose: Treatment
  • Allocation: Randomized
  • Interventional Model: Parallel Assignment
  • Masking: Double

Arms and Interventions

Participant Group / Arm
Intervention / Treatment
Experimental: Intervention group
Adolescents who scored high on IGD-SF-9. The group will be given IACBTGA
IACBTGA will be comprised of 8 weekly sessions. Cognitive and behavioral strategies will be provided in sessions
Active Comparator: Intervention group with Parental Psycho-education
Adolescents who scored high on IGD-SF-9, parents of adolescents will also be added in intervention and CBT based psycho-education will be provided to parents and adolescents will be provided IACBTGA.
IACBTGA will be comprised of 8 weekly sessions. Cognitive and behavioral strategies will be provided in sessions
No Intervention: Control
This group will not be given no intervention

What is the study measuring?

Primary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Internet Gaming Disorder Scale - short form (IGDS-SF9)
Time Frame: 1 year
Screening tool for internet gaming addiction based on DSM-5 criteria
1 year

Secondary Outcome Measures

Outcome Measure
Measure Description
Time Frame
Brief Self-Control Scale
Time Frame: 1 year
The scale measures an individual's self-control
1 year

Collaborators and Investigators

This is where you will find people and organizations involved with this study.

Study record dates

These dates track the progress of study record and summary results submissions to ClinicalTrials.gov. Study records and reported results are reviewed by the National Library of Medicine (NLM) to make sure they meet specific quality control standards before being posted on the public website.

Study Major Dates

Study Start (Estimated)

August 15, 2023

Primary Completion (Estimated)

October 30, 2023

Study Completion (Estimated)

June 30, 2024

Study Registration Dates

First Submitted

June 23, 2023

First Submitted That Met QC Criteria

June 23, 2023

First Posted (Actual)

July 3, 2023

Study Record Updates

Last Update Posted (Actual)

July 3, 2023

Last Update Submitted That Met QC Criteria

June 23, 2023

Last Verified

June 1, 2023

More Information

Terms related to this study

Other Study ID Numbers

  • 01-276182-002

Plan for Individual participant data (IPD)

Plan to Share Individual Participant Data (IPD)?

NO

Drug and device information, study documents

Studies a U.S. FDA-regulated drug product

No

Studies a U.S. FDA-regulated device product

No

This information was retrieved directly from the website clinicaltrials.gov without any changes. If you have any requests to change, remove or update your study details, please contact register@clinicaltrials.gov. As soon as a change is implemented on clinicaltrials.gov, this will be updated automatically on our website as well.

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